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ELDEN RING

"Rise, Tarnished, and let grace guide thee." — A complete field guide to conquering the Lands Between

What is Elden Ring?

Elden Ring (2022) is an open-world action RPG developed by FromSoftware and co-written by George R.R. Martin. You play as a Tarnished warrior returning to the Lands Between to restore the Elden Ring, shattered when the demigod children of Queen Marika each claimed a piece. It's challenging, rewarding, and enormous — plan for 60–120+ hours for a full playthrough.

Classes
Mechanics
Regions
Bosses
Builds
Beginner Tips
Secrets
Endings

Game at a Glance

DeveloperFromSoftware
ReleaseFeb 25, 2022
DLCShadow of the Erdtree
Main Story~55–70 hrs
Completionist~130–150 hrs
DifficultyVery High
MultiplayerCo-op & PvP

Main Objectives

  1. Defeat the major demigod bosses in their Legacy Dungeons
  2. Collect the Great Runes and activate them at Divine Towers
  3. Reach the Erdtree and confront the final bosses
  4. Choose your ending and become Elden Lord (or something else)

Map Filters

Click to show/hide layers

Navigation
Enemies
NPCs & Story
Dungeons
Loot
Upgrades
Points of Interest
Site of Grace
Boss ✕
Legacy Dungeon ★
NPC ■
Mini-Boss ◆
Vagabond
High vigor & endurance. Longsword and shield. Best all-rounder for beginners.
Lv 9 — Str/Dex/Vit
Warrior
Dual scimitars, high dexterity. Aggressive mobile fighter. Moderate difficulty.
Lv 8 — Dex focused
Hero
Axe and high strength. Slow but devastating. Great for colossal swords.
Lv 7 — Str focused
Bandit
Knife and bow. High Arcane. Good for bleed builds and item discovery.
Lv 5 — Arc/Dex
Astrologer
Best starting sorcerer. High Int with staff and spells. Fragile but powerful.
Lv 6 — Int focused
Prophet
Starter incantation caster. High Faith with heal spells. Great for buffing styles.
Lv 7 — Fai focused
Samurai
Uchigatana & longbow. Bleed passive. Excellent early-game. Great for intermediate players.
Lv 9 — Dex/End
Prisoner
Estoc + staff. Blends Int and Dex. Great for spellsword hybrid builds.
Lv 9 — Int/Dex
Confessor
Broadsword + incantations. Faith/Str hybrid. Versatile for melee-faith.
Lv 10 — Fai/Str
Wretch
Starts naked with a club. All stats at 10. For experienced players wanting full build freedom.
Lv 1 — Balanced

The 8 Stats Explained

VigorHP (most important)
MindFP (mana for skills/magic)
EnduranceStamina & equip load
StrengthHeavy weapons scaling
DexterityFast weapon scaling
IntelligenceSorcery power
FaithIncantation power
ArcaneDiscovery & bleed/rot scaling

Beginner tip: Always level Vigor first. Aim for at least 40 Vigor before pumping damage stats. Dying in one hit from low HP is the #1 frustration for new players.

Stat Soft Caps (Diminishing Returns)

VigorSoft caps at 40 & 60 — stop at 60 for most builds
Damage stats (Str/Dex/Int/Fai/Arc)Soft caps at 20, 55, 80
EnduranceSoft cap at 25 for stamina, 50 for equip load
MindSoft cap at 50

Runes

The currency of the Lands Between. Used for leveling and buying items. Drop on death — you get one chance to recover them from your bloodstain. Die again before recovering them and they're lost forever.

Always spend runes before entering a boss fog gate if you can't afford to lose them.

Flask of Crimson Tears

Your primary healing item. Charges are shared with Flask of Cerulean Tears (FP restore). Refill at Sites of Grace. Upgrade potency using Sacred Tears found at churches.

  • Golden Seeds increase total charges
  • Sacred Tears increase HP healed per charge
  • Flask of Wondrous Physick gives combat buffs

Stamina & Roll Types

Stamina governs attacks, sprinting, blocking, and dodging. Guard against running out mid-combo.

Light (under 30% burden)Farthest, fastest roll
Medium (30–70%)Standard — recommended
Heavy (70–100%)Short, slow roll
Overloaded (100%+)Cannot roll at all

Status Effects

Bleed (Hemorrhage)~20% max HP burst
FrostbiteBurst + 20% more dmg taken
Scarlet RotMassive DoT, ignores armor
PoisonSlow but long DoT
SleepStaggers, opens for crits
MadnessFP drain + HP burst (on player)

Smithing & Weapon Upgrades

Upgrade weapons at smiths using Smithing Stones (regular weapons, up to +25) or Somber Smithing Stones (special/boss weapons, up to +10). Higher upgrade = massive damage increase. Get the Smithing-Stone Miner's Bell Bearings to buy stones from the Twin Maiden Husks at Roundtable Hold.

Ashes of War & Skills

Every weapon has a skill (Ash of War) costing FP. You can replace skills by finding Ashes of War. You can also change a weapon's scaling affinity when applying an Ash of War — for example, converting a sword from Strength to Intelligence scaling.

Spirit Ashes (Summons)

Spirit ashes summon ghostly allies during boss fights. Activate only near summoning pools (purple icon near dungeon entrances). Upgrade with Glovewort via Roderika at Roundtable Hold.

Best ashes: Lone Wolf Ashes (very early, free), Mimic Tear (copies you — incredible), Black Knife Tiche (endgame powerhouse that dodges everything).

Crafting

Buy the Crafting Kit from Merchant Kalé at the Church of Elleh. Cookbook items expand your recipes. Essential consumables: Preserving Boluses (cure Scarlet Rot — vital for Caelid), Neutralizing Boluses (cure Poison), Fire Grease (early damage boost).

This is a suggested order, not a hard rule. Explore freely — but expect some areas to punish underleveled characters severely.

1. Limgrave (Starting Area)
Recommended: Lv 1–25
The first open region. Contains the tutorial, Church of Elleh, Stormveil Castle (first Legacy Dungeon), and the crucial NPC Melina. Explore thoroughly — many valuable items and Sacred Tears are hidden here.
Key Bosses: Margit the Fell Omen, Godrick the Grafted  |  Key NPCs: Melina, Roderika, Merchant Kalé
2. Weeping Peninsula (Optional)
Recommended: Lv 15–25
South of Limgrave. Small area with Castle Morne and easy enemies. Great for early leveling and a Sacred Tear for flask upgrades. Grafted Blade Greatsword is a powerful boss reward here.
Key Boss: Leonine Misbegotten
3. Liurnia of the Lakes
Recommended: Lv 25–50
A vast flooded lake region north of Limgrave. Raya Lucaria Academy sits at its center (second Legacy Dungeon). Home of sorceries and the Carian royals. Multiple major NPC questlines begin here.
Key Bosses: Red Wolf of Radagon, Rennala Queen of the Full Moon  |  Key NPCs: Ranni, Iji, Blaidd
4. Caelid (Brutally Hard — Be Warned)
Recommended: Lv 50–70
Scarlet Rot-ravaged wasteland east of Limgrave. Very dangerous — many players wander in too early via the dragon chest trap. Contains Redmane Castle and the Radahn Festival. Bring Preserving Boluses!
Key Boss: Starscourge Radahn
5. Altus Plateau & Mt. Gelmir
Recommended: Lv 60–80
Mid-game regions. Altus leads toward Leyndell (the capital). Mt. Gelmir hides Volcano Manor — a questline-heavy area with a morally complicated NPC faction and boss Rykard, Lord of Blasphemy.
Key Bosses: Godfrey (shade), Rykard Lord of Blasphemy  |  Key NPCs: Patches, Tanith
6. Leyndell, Royal Capital
Recommended: Lv 70–90
Third Legacy Dungeon. The grand capital built around the Erdtree's roots. Long and complex. Completing this transforms the area permanently — do ALL Leyndell content (NPCs, sewers, secrets) before killing Maliketh!
Key Bosses: Godfrey First Elden Lord, Morgott the Omen King
7. Mountaintops of the Giants
Recommended: Lv 90–110
Frozen highlands north of the capital. Required for main story progress. Contains the route to Farum Azula and the optional Consecrated Snowfield (accessed with both halves of the secret Haligtree Medallion).
Key Boss: Fire Giant
8. Crumbling Farum Azula
Recommended: Lv 100–120
Point of no return — Leyndell changes forever when you complete this zone. Floating ruins suspended in a time-storm. Extraordinarily difficult. Prepare thoroughly and spend all runes.
Key Bosses: Beast Clergyman / Maliketh the Black Blade, Dragonlord Placidusax (hidden optional)
9. Ashen Leyndell & Endgame
Recommended: Lv 110–130+
Post-Maliketh version of the capital. Leads directly to the final encounter. All NPC questlines and ending prep must be done before this point. The game's conclusion awaits.
Key Bosses: Sir Gideon Ofnir, Godfrey/Hoarah Loux, Radagon/Elden Beast
★ Elphael / Miquella's Haligtree (Hidden Optional)
Recommended: Lv 120–140
The hardest optional area in the base game. Two secret medallion halves required. Culminates in Malenia — the game's most challenging and famous boss. Do not enter underleveled.
Key Boss: Malenia, Blade of Miquella  |  Access: Grand Lift of Rold secret action with both medallion halves

The World Before You Arrive

The Elden Ring — a supreme law governing all things — was shattered in an event called the Shattering. Queen Marika, the god-queen who served as its vessel, shattered it herself for reasons that form the game's deepest mystery. Her demigod children then warred over the Great Rune shards. The Erdtree (the massive golden tree visible everywhere) has lost its grace and seals the dead within themselves as the undead. You are a Tarnished: an outcast stripped of Marika's grace long ago, but now called back by a mysterious secret grace to claim lordship.

The Major Demigods (Shardbearers)

  • Godrick the Grafted — Weakest demigod at Stormveil. Grafts others' limbs to himself in a desperate bid for power.
  • Rennala, Queen of the Full Moon — Leader of Raya Lucaria. Holds a replica rune (an amber egg) rather than a true Great Rune.
  • Starscourge Radahn — Massively powerful demigod who used gravity magic to hold the stars in place. Hosts the Radahn Festival for warriors.
  • Morgott the Omen King — True ruler of Leyndell, cursed as an Omen at birth yet devoted his life to defending the Erdtree. Twin of Mohg.
  • Rykard, Lord of Blasphemy — Merged with a Serpent God to gain power beyond death. Rules over Volcano Manor's blasphemers.
  • Malenia, Blade of Miquella — The strongest demigod. Afflicted with Scarlet Rot since birth, yet never succumbed to it. Devoted entirely to her twin brother Miquella.
  • Mohg, Lord of Blood — Imprisoned underground, commands aberrant blood magic. Stole Miquella's cocoon to raise him as a consort god.
  • Miquella the Unalloyed — Perhaps the most gifted demigod. Trapped eternally young inside his cocoon. Central figure in the Shadow of the Erdtree DLC.

Key Figures

Queen Marika the Eternal

The god-queen who shattered the Elden Ring and is now imprisoned within the Erdtree. Her true motivations unravel slowly through item lore and NPC dialogue.

Radagon of the Golden Order

Marika's second husband — and by a remarkable metaphysical truth, the same being as Marika herself. He tried to restore the Elden Ring. He is the penultimate boss of the game.

Godfrey, First Elden Lord

Marika's first husband and a legendary warrior. His grace was stripped by Marika herself, making him the very first Tarnished. His golden shade guards Leyndell; his true form awaits beyond.

Many NPC questlines are missable or permanently broken by story progress. Ranni's quest especially should be done before reaching Farum Azula.

Melina

Your maiden and guide. Appears at the third Site of Grace you rest at. Offers to exchange your runes for levels. Her questline ties directly to a major endgame choice about the Erdtree.

First metLimgrave — 3rd grace rested at

Ranni the Witch

A blue witch with four arms who severed her own fate from the Greater Will. Has the game's longest and most rewarding questline, spanning multiple underground zones. Leads to the Age of Stars ending.

First metRanni's Rise, Three Sisters, Liurnia

Blaidd the Half-Wolf

Loyal wolf-knight sworn to Ranni. A tragic and epic questline. Gives great sword and important lore on the Shattering. Howling in Mistwood triggers his introduction.

First metMistwood Ruins, Limgrave

Fia, Deathbed Companion

Mysterious woman at Roundtable Hold who offers embraces (accept — you get a deathblight talisman). Her questline involves the Rune of Death and leads to a hidden ending. Extremely missable questline.

First metRoundtable Hold

Patches

A recurring FromSoftware trickster who will betray you at least once. Sells decent items and has a questline touching multiple areas. Don't kill him when he begs for mercy — it locks his shop.

First metMurkwater Cave, Limgrave

Alexander, Iron Fist

A cheerful jar warrior who loves combat and festivals. One of the game's warmest questlines, spanning Limgrave to Farum Azula. A genuinely heartwarming companion across the journey.

First metStormhill, Limgrave (stuck in ground)

White Mask Varre

The first NPC you meet after the tutorial — snarky and mysterious. His questline gives very early access to Mohgwyn Palace, the best rune farming spot in the game. Worth following even if you dislike him.

First metThe First Step, Limgrave

Roderika

A timid noble who discovers her calling as a Spirit Tuner. Moving to Roundtable Hold unlocks Spirit Ash upgrading — an essential service. Find her at Stormhill Shack first and give her the Chrysalid's Memento.

First metStormhill Shack, Limgrave

Universal rule: Learn Phase 1 before worrying about Phase 2. Stay at medium roll weight. Summon Spirit Ashes on early attempts — they draw aggro and give you breathing room.

Margit, the Fell Omen
Stormveil Castle Gate — Required
The game's true tutorial boss. Teaches you that FromSoftware bosses have severely delayed attacks. Never panic-roll at the start of a swing — wait for the animation to commit. Margit's Shackle item (sold by Patches) staggers him twice in Phase 1 for free damage.
BleedSlash damageTalisman Pouch (reward)
Godrick the Grafted
Stormveil Castle — Main Boss
Big, telegraphed attacks that are very learnable. In Phase 2 he grafts a dragon head to his arm — when he inhales fire, dodge sideways, not backwards. Nepheli Loux can be summoned just before the fog gate as a free NPC ally. A very satisfying first Legacy Boss defeat.
BleedFireGodrick's Great Rune, Axe of Godrick
Rennala, Queen of the Full Moon
Raya Lucaria Academy
Phase 1: Find the glowing-aura students in the crowd and attack them — three hits drops her shield. Phase 2: Dodge her sorceries by rolling THROUGH them, not away (they track). Stay close after her big spells to punish the recovery window. One of the more manageable story bosses.
Physical damageBleedGreat Rune of the Unborn, Full Moon Sword
Starscourge Radahn
Caelid — Radahn Festival
Unique boss: you can summon unlimited NPC allies from flags around the battlefield. Use them! Let them draw aggro while you attack from horseback. Phase 2 he crashes from the sky — this is your sign to dodge toward the crater and punish immediately. Post-nerf Radahn is much more manageable than at launch.
Scarlet RotSlashRadahn's Great Rune, Starscourge Greatsword
Morgott, the Omen King
Leyndell, Royal Capital
A faster, harder version of Margit — same delayed-attack philosophy applies, now with more combos and a massive Phase 2 spectral weapon. Margit's Shackle staggers him too. His bleed spear rain in Phase 2 is dangerous — dodge toward him as they appear overhead. Melina can be summoned here for massive assistance.
BleedSlashMorgott's Great Rune, Regal Omen Bairn
Fire Giant
Mountaintops of the Giants — Required
Use Torrent (your horse) — this fight spans a massive arena. In Phase 1 target the chains on his ankles, his weak point. After Phase 1 he rips off his own burning leg — now target the glowing eye in his chest. The camera is the hardest part of this fight. Stay patient and mobile.
SlashLightningRemembrance of the Fire Giant
Maliketh, the Black Blade
Crumbling Farum Azula — Required
Phase 1 (Beast Clergyman) is aggressive but readable — punish after his ground slam. Phase 2 is a dramatic transformation: he sprouts black wings and gains the Black Blade, whose attacks temporarily reduce your maximum HP. Be very aggressive in Phase 2 — you cannot outlast the max HP reduction. Stay in his face and attack after every combo. IMPORTANT: Leyndell permanently becomes ash after this fight.
BleedPhysicalRemembrance of the Black Blade, Maliketh's Black Blade
Malenia, Blade of Miquella
Elphael, Brace of the Haligtree — Optional
The game's hardest boss. She heals for every hit she lands — even blocked hits count. Never get greedy. Her Scarlet Aeonia dive bomb in Phase 2 creates massive rot explosions from the flower that blooms — dodge the shockwave pulses. Black Knife Tiche is the ideal summon (she flips away from everything). Learn her Phase 1 combos cold before Phase 2 matters.
Frost (briefly)No major weaknessesMalenia's Great Rune, Hand of Malenia
Radagon of the Golden Order + Elden Beast
Erdtree — Final Boss (Two Phases, No Checkpoint)
Stock many flasks. Radagon is a fast hammer-fighter — dodge INTO his attacks (they have very short recovery on his end). The Elden Beast is enormous and swims around slowly — stay close, don't let it create distance. When it forms a ring of golden light, sprint in a wide circle to outrun it. Elden Beast is immune to all status effects. Use Black Flame incantation for consistent damage. High physical damage builds also work extremely well.
Lightning (Radagon)Black Flame (Elden Beast)

1. Bleed Build — Most Popular & Beginner Friendly

Best Weapons: Rivers of Blood katana, Uchigatana with Seppuku Ash of War, Eleonora's Poleblade  |  Key Stats: Vigor 40-60, Dex 20, Arcane 60-80  |  Best Starting Class: Samurai or Bandit

Bleed (Hemorrhage) deals approximately 20% of an enemy's max HP instantly upon trigger — and it works on almost every boss in the game. Rivers of Blood is found in the Mountaintops of the Giants. Stack Arcane high for both bleed buildup and weapon damage scaling. The White Mask helmet boosts attack power by 10% whenever blood loss occurs nearby.

Best Talisman Setup: Lord of Blood's Exultation + Rotten Winged Sword Insignia + Millicent's Prosthesis + White Mask helmet. Stack all four and watch your damage numbers explode.

2. Strength Build — Colossal Weapons

Best Weapons: Greatsword ("Guts Sword"), Giant-Crusher, Starscourge Greatsword  |  Key Stats: Vigor 60, Str 60-80  |  Best Starting Class: Hero or Vagabond

Two-handing a weapon multiplies your Strength by 1.5 — so 50 Str acts as 75 effective Str. Colossal weapons stagger enemies and even bosses with repeated hits, interrupting their attacks. Slow but deeply satisfying. The Greatsword can be grabbed very early from a caravan chest in Caelid if you're careful.

Key Ashes of War: Royal Knight's Resolve for burst damage on a single massive hit, or Lion's Claw for repeated stance-break stagger power against bosses.

3. Sorcery Build — Intelligence

Best Staves: Lusat's Glintstone Staff (raw power), Carian Regal Scepter (versatile)  |  Key Stats: Int 60-80, Vigor 40-50  |  Best Starting Class: Astrologer

High damage from range with enormous variety. Comet Azur (found in Mt. Gelmir) fires a sustained beam — combine with Terra Magica ground buff and Starlight Shards for a near-instant kill on some bosses. Rock Sling is physical sorcery — it bypasses magic-resistant enemies. Rennala's respec lets you fine-tune stats at any point.

Essential Spells: Rock Sling (early workhorse), Comet Azur (boss killer), Carian Slicer (fast melee sorcery), Stars of Ruin (homing barrage), Ranni's Dark Moon (massive AOE + frostbite).

4. Faith Build — Incantations

Best Seals: Dragon Communion Seal (scales Arcane for dragon spells), Erdtree Seal (pure Faith, highest scaling at 80)  |  Key Stats: Fai 60-80, Vigor 40  |  Best Starting Class: Prophet or Confessor

Incantations are the most versatile magic type — lightning, fire, holy, buffs, heals, and dragon breath all in one stat. The best damage buff stack in the game is Faith-based: Golden Vow + Flame Grant Me Strength + Exalted Flesh = enormous multiplier. Dragon Hearts from killing dragons unlock devastatingly powerful dragon incantations.

Best Incantations: Golden Vow (must-have attack/defense buff), Black Flame (great vs Elden Beast), Lightning Spear, Swarm of Flies (ranged bleed), Flame Grant Me Strength, Scarlet Aeonia (rot + burst).

5. Dexterity Build — Fast & Fluid

Best Weapons: Bloodhound's Fang, Moonveil katana, dual Uchigatanas, Rivers of Blood  |  Key Stats: Dex 50-60, Vigor 40-50  |  Best Starting Class: Samurai or Warrior

Fast, mobile, high-DPS combat. Bloodhound's Fang from an early Limgrave optional boss (Bloodhound Knight Darriwil, Forlorn Hound Evergaol) can literally carry you to endgame with minimal upgrades. Moonveil katana scales Int/Dex and has an incredible skill that fires a wave of energy. Dual-wielding twinblades or katanas feels incredibly fluid and powerful.

Best Early-Game Weapons (Before Level 50)

Bloodhound's FangLimgrave — Bloodhound Knight Darriwil (evergaol)
UchigatanaSamurai starting weapon / Deathtouched Catacombs
Greatsword ("Guts Sword")Caelid caravan chest — grab carefully
Reduvia (dagger, bleed)Limgrave — defeat Bloody Finger Nerijus invasion
Morning Star (bleed mace)Merchant in Weeping Peninsula
ClaymoreCastle Morne, Weeping Peninsula

Best Mid-to-Late Game Weapons

Rivers of Blood (katana)Mountaintops — Okina invasion at Church of Repose
Moonveil (katana)Gael Tunnel, Caelid — boss drop
Giant-Crusher (colossal)Outer Wall Phantom Tree, Altus Plateau (chest)
Blasphemous BladeTrade Rykard's Remembrance at Roundtable Hold
Sword of Night and FlameCaria Manor, Liurnia (chest)
Black KnifeBlack Knife Catacombs, Liurnia
Eleonora's Poleblade (twin blades)Altus Plateau invasion — Second Church of Marika
Bolt of Gransax (spear)Leyndell Royal Capital — grab before Maliketh!

Top Sorceries

  • Comet Azur — Massive sustained beam, near-instant boss kills with setup
  • Rock Sling — Physical sorcery, fast, no magic resistances
  • Carian Slicer — Fast melee-range cast, great for close encounters
  • Stars of Ruin — Homing multi-star barrage, hard to dodge
  • Ranni's Dark Moon — Massive AOE sphere + frostbite
  • Loretta's Greatbow — High-damage ranged snipe

Top Incantations

  • Golden Vow — Major buff to attack and defense for you and summons
  • Black Flame — DoT that burns a % of max HP — ideal vs Elden Beast
  • Lightning Spear / Ancient Dragons' Lightning — Huge lightning strike
  • Swarm of Flies — Applies bleed from range
  • Flame, Grant Me Strength — Big physical & fire damage buff
  • Dragonclaw / Dragonmaw — Devastating dragon breath attacks

Optimal Level Priority Order

  1. Vigor to 40 — Absolute first priority. You need survivability to learn patterns. Nothing else matters if you die in one hit.
  2. Endurance to 20–25 — Enough stamina and equip load to stay at medium roll with decent armor.
  3. Primary damage stat to 40–50 — Str, Dex, Int, Fai, or Arc depending on build. Enough to meaningfully scale your main weapon.
  4. Vigor to 60 — The endgame health pool. Essential for surviving Malenia and the final boss sequence.
  5. Primary stat to 60–80 — The major damage breakpoints. Diminishing returns kick in hard past 80.
  6. Fill secondary stats — Mind for FP-heavy builds, Endurance for stamina, meet requirements for secondary weapons or spells.

Recommended Level by Area

Limgrave / StormveilLv 20–35
Liurnia / AcademyLv 35–50
CaelidLv 50–70
Altus Plateau / GelmirLv 65–80
LeyndellLv 80–90
MountaintopsLv 90–100
Farum AzulaLv 100–110
Haligtree / MaleniaLv 120–140
Final BossLv 100–120 minimum

PvP Meta Levels

Invasion matching scales with level. These are the sweet spots for finding opponents:

Early invasionsLv 50–80
Mid PvP bracketLv 100–120
PvP Meta (most active)Lv 125–150
Max-build PvPLv 150–200

Respeccing: After defeating Rennala, she lets you respec your stats using Larval Tears. You get one respec per tear. Farm Larval Tears from Silver Tear enemies in Nokron and Liurnia to have multiple chances to experiment and fine-tune your build mid-game.

★ Best Spot in the Game — Mohgwyn Palace

The sleeping Albinauric enemies near the Palace Approach Ledge-Road grace point are slow, barely fight back, and drop large rune amounts. More importantly, there is a large bird near a cliff edge — fire any ranged attack at it to send it off the cliff, earning over 11,000 runes in one shot. Repeat endlessly. With Golden Scarab talisman and a Gold-Pickled Fowl Foot active, you can earn 500,000–2,000,000 runes per hour at high levels.

Runes per hour (late game)500k–2M+
Access via Varre questAvailable from Limgrave
Access via Snowfield waygateLate game — Consecrated Snowfield

Early Game Spots

Gatefront Ruins soldiers~1,000/run
Stormgate knights~2,000/run
Lenne's Rise trolls~5,000/run
Revenger's Shack (Liurnia)~8,000/run
Farum Azula (dragon bridge)~12,000/run

Late Game Spots

Mohgwyn Palace (bird)~11,000 per bird, fast loop
Haligtree soldiers~60,000/run
Farum Azula beasts~40,000/run
Consecrated Snowfield~30,000/run

Boost your rune gain by 30%: Golden Scarab talisman (found in Abandoned Cave, Caelid — requires Torrent to access) + Gold-Pickled Fowl Foot consumable. Stack both before every farming session.

Significant story spoilers below. Most questlines must be completed before Maliketh dies or before defeating the final boss.

1. Age of Fracture — Elden Lord (Standard)

Default ending. After defeating Radagon and the Elden Beast, touch the fractured Marika and mend the Elden Ring. Godfrey's legacy continues through you as the new Elden Lord. The most straightforward conclusion with no extra requirements.

No questline required

2. Age of Stars — Ranni's Ending (Most Beloved)

Complete Ranni's full questline: find the Fingerslayer Blade in Nokron, defeat Astel Naturalborn of the Void in the Lake of Rot, reach the Moonlight Altar, find the Dark Moon Ring in Ainsel River Main. After the final boss, use Ranni's summon sign instead of touching Marika. The Erdtree is replaced by stars — a bittersweet ending of freedom from the Greater Will's order.

Complete Ranni's full questline

3. Age of Duskborn — Fia's Ending

Complete Fia's questline: obtain the Cursemark of Death, reach Deeproot Depths, defeat Lichdragon Fortissax inside Fia's dream state, receive the Mending Rune of the Death-Prince. Use this rune when mending the Elden Ring. Death is restored to the cycle — the dead can now truly die.

Complete Fia's questline — starts at Roundtable Hold

4. Blessing of Despair — Dung Eater's Ending

Find the Dung Eater in his room at Roundtable Hold. Free his body from the Subterranean Shunning-Grounds beneath Leyndell. Feed him 5 Seedbed Curses found throughout the world to receive the Mending Rune of the Fell Curse. Use it when mending. The darkest and most disturbing ending in the game — all living things are now cursed as Omens.

Complete Dung Eater's questline

5. Age of Order — Goldmask's Ending

Find the silent Goldmask standing near the Colosseum in Altus Plateau. Follow his and Brother Corhyn's questline across Altus and the Mountaintops. Use Goldmask's riddle solution to receive the Mending Rune of Perfect Order. Use it when mending. The Golden Order is restored perfectly — but with Marika's flaws removed.

Complete Goldmask + Corhyn's questline

6. Lord of Frenzied Flame — Burn It All

Seek out the Three Fingers below the Subterranean Shunning-Grounds under Leyndell — you must remove ALL equipment (every piece) to fit through the final narrow passage. The Three Fingers will brand you with the Frenzied Flame. After the final boss, a cutscene plays of you incinerating the Erdtree and the entire world. Warning: accepting this LOCKS you out of every other ending unless you use Miquella's Needle in Farum Azula (requires completing Millicent's questline) to cleanse the brand afterward.

Locks all other endings — use Miquella's Needle to undo

Explore Before You Engage

You don't have to fight everything. Run past enemies, find Sites of Grace (checkpoints), grab items, and scout the map. Elden Ring rewards curiosity more than any game in the series. The map opens up dramatically the more you explore.

Death is the Tutorial

Dying is not failure — it's information. Each death shows you an attack you didn't expect. You recover runes from your bloodstain. Just don't die again before you reach it. The game expects hundreds of deaths on a first playthrough.

Use Your Horse Everywhere

Torrent is essential for traversal AND combat in open areas. His double-jump reaches secrets and shortcuts. Many large outdoor boss fights are designed around mounted combat. Always summon Torrent in open-world sections.

Resting Respawns Enemies Intentionally

Resting at Sites of Grace resets all regular enemies. This is the intended farming loop, not a punishment. If an area is too hard, rest and go farm runes in an easier area first, then return stronger.

Upgrade Weapons Before Stats

A +6 weapon deals dramatically more damage than a +0 weapon. Upgrade your main weapon to at least +6 before worrying about leveling attack stats further. Smithing Stones are everywhere — use them constantly.

Talk to Everyone, Then Talk Again

Most NPCs require multiple conversations to unlock quests or shop inventories. Always exhaust all dialogue until they repeat. Many NPC questlines begin only after you've killed a specific boss — revisit NPCs after every major kill.

Read Item Descriptions

Elden Ring tells its story almost entirely through item descriptions. Weapon lore, talisman descriptions, and consumable text reveal character motivations, world history, and sometimes exactly where to go next. Don't skip them.

Leave and Come Back

If a boss is annihilating you, it is always valid to leave, explore another area, gain levels, find better gear, and return later. There is no shame in this — it is the intended design of an open-world Soulsborne game.

Golden Seeds & Sacred Tears

Golden Seeds (golden sapling sprouts found near grace) increase your total flask charges. Sacred Tears (at church altars) increase the HP healed per charge. Prioritize finding both throughout the game — they are transformative upgrades.

Summon Signs Are Not Cheating

Summoning NPC phantoms or other players for boss fights is a feature, not a cheat. The game puts gold-colored summon signs near fog gates specifically for this. Use them without guilt — bosses are designed for it.

Most important tip of all: Resist looking things up unless you're genuinely stuck. The discovery — finding a secret underground city, stumbling onto a hidden boss, completing an NPC quest you didn't know existed — is the greatest joy Elden Ring offers. Protect that experience for yourself.

Significant location and questline spoilers below. These are things you'd only find by chance or with a guide.

Missable Secret Areas

  • Siofra River — Enter via Siofra River Well in Mistwood, Limgrave. A stunning underground area with ghostly horses. Easy to overlook if you rush north. Contains excellent early loot and NPC dialogue.
  • Nokron, Eternal City — Only accessible after defeating Radahn. A meteorite opens a crater in south Limgrave near Fort Haight. Contains the Mimic Tear Spirit Ash — the most powerful summon in the game.
  • Ainsel River Main & Uhl Palace Ruins — Reached by a sending coffin west of Raya Lucaria. Required for Ranni's questline. Contains valuable ashes and NPCs.
  • Deeproot Depths — Accessed through hidden coffins in Nokron's Ancestral Woods or through the Leyndell sewers. Required for Fia's questline and one of the game's endings.
  • Lake of Rot — Deep underground below Ainsel River. Extremely dangerous Scarlet Rot lake. Required for Ranni's quest. Bring many Preserving Boluses.
  • Miquella's Haligtree — The most hidden area in the game. Two halves of the secret Haligtree Medallion are needed: first half from Albus in Village of the Albinaurics (Liurnia, disguised as a pot — roll into him), second half from Commander Niall at Castle Sol (Mountaintops). Use both at the Grand Lift of Rold with the secret hoist action.
  • Mohgwyn Palace — Beautiful blood-red underground zone with Mohg as the boss. Accessed via Varre's quest (very early) or a hidden waygate in the Consecrated Snowfield. Contains the best rune farming spot in the game.
  • Subterranean Shunning-Grounds — Hidden sewers beneath Leyndell, Royal Capital. Accessed via a well in the Avenue Balcony area. Contains the Dung Eater's body and the path to the Three Fingers (Frenzied Flame ending).

Easy-to-Miss Critical Items

Mimic Tear Ash (best summon)Nokron — chest behind imp fog gate
Sword of Night and FlameCaria Manor locked chest — grab early!
Golden Scarab Talisman (+20% runes)Abandoned Cave, Caelid
Flask of Wondrous PhysickChurch of Marika, Stormhill — unmissable if you explore
Torrent (your horse)Accept Melina's offer at 3rd grace rested at — easy to skip!
Comet AzurHermit Village, Mt. Gelmir — Primeval Sorcerer Azur
Bolt of GransaxLeyndell — grab BEFORE Maliketh (gone after)
Blasphemous BladeTrade Rykard's Remembrance — don't duplicate it
Black Knife Tiche (best summon)Ringleader's Evergaol, Liurnia (hidden)

Permanent Story Checkpoints — Do These First!

Before killing Maliketh: Complete all Leyndell content — Dung Eater quest, Fia's quest progress, sewer exploration, Bolt of Gransax, all Leyndell NPCs. The city permanently becomes ash after Maliketh falls.

Before the final boss: Complete all ending-specific questlines. You cannot undo endings once selected — choose carefully.

Entering Farum Azula at the Forge of the Giants is the last checkpoint warning before the Leyndell transformation. You can still fast-travel back and finish everything before lighting the flame.